Factsheet

Developer:
Lost in the Garden GmbH
Based in Vienna, Austria

Release date:
Sept. 26th, 2017

Platforms:
PlayStation 4
Xbox One

Website:
lightfieldgame.com

Regular Price:

USD19.99 (MSRP)
EUR19,99 (MSRP)
GBP15.99 (MSRP)

Description

LIGHTFIELD is a hyper futuristic racing game with a parkour twist. Drive on any surface including walls, tunnels and sci-fi architecture to piece together the fastest racing line. Only by mastering your anti-gravity spaceship and finding the best omnidirectional route can you race to the top. Play on your own, online, or with up to three friends on your sofa in split screen and perfect your racing line. Explore the worlds beyond the track boundaries and lose yourself in the aesthetics of the colorful environments, abstract level architecture and electronic music by Viennese musician Zanshin.

History

It all started as a weekend prototype back in 2014. We set out to make a racing game inspired by Slipstream 5000. We enjoyed working on it and saw some potential, thus we continued to work on it on weekends and in our spare time. In late 2014 we entered it into two local competitions to be a finalist in one and to be a winner in the other. Having had the concept validated by the outcome of the two contests, we spent 2 months of full time work to finish a more decent prototype of the game and to refine the core mechanic. At this point the prototype already closely resembles the current game. We used this prototype to collect a lot of feedback and it was also the basis of our project funding application at the Vienna Business Agency, which was approved in fall 2015. With the funding approved we had everything to turn this little weekend project into a full blown console game release. We had a fabulous team, a nice office and a chrome-finished coffee machine. All that was left then was to found our own studio, Lost in the Garden, and to finish the game. On September 26, 2017 the game was released on PlayStation 4 and Xbox One.

Features

  • Unique futuristic racing gameplay with a parkour twist
  • 3 game modes (race, time trial, exploration mode)
  • online multiplayer races and leaderboards
  • up to 4 player local split screen mode
  • stunning surreal futuristic visuals
  • Perform tricks by drifting and jumping
  • energetic electro soundtrack by Zanshin

Videos

LIGHTFIELD Official Trailer  YouTube

LIGHTFIELD platform reveal PS4 XB1  YouTube

LIGHTFIELD 5 minutes of omnidirectional gameplay  YouTube


Images

download all screenshots & photos as .zip (241.9 MB)
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There are far more images available for Lightfield, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (245.7 kB)
logo

Awards & Recognition

  • "Indie Price, Winner Best Multiplayer" - Casual Connect, Berlin 2017
  • "The MIX, official selection" - GDC, San Francisco 2017
  • "Indie MEGABOOTH, official selection" - GDC, San Francisco 2017
  • "ZIT content pitch, winner" - Vienna, Austria, 2014
  • "SUBOTRON Live Pitch, finalist" - Vienna, Austria, 20 October, 2014

Selected Articles

  • "Racing games don't always have to be about who's the most skilled. Sometimes they can favor the most clever."
    - Brett Makedonski, Destructoid
  • "Lightfield is more than a Wipeout-style throwback"
    - Graham Smith, Rock Paper Shotgun
  • "... a unique take on the racing genre, incorporating parkour mechanics with vehicles in a clever and satisfying way."
    - Kirstin Swalley, Hardcoregamer
  • "... will shake up a racing subgenre or two"
    - Will Cruz, Trueachievements/Truetrophies
  • "A tremendously additicve game"
    - Pedro Cano, IGN Spain

This project was created with development funding from Vienna Business Agency
Vienna Business Agency viennabusinessagency.at.


About Lost in the Garden GmbH

Boilerplate
We are an independent games studio in Vienna, Austria currently working on "Lightfield" a hyperfuturistic omnidirectional racing game, released on PlayStation 4 and Xbox One on September 26, 2017.

More information
More information on Lost in the Garden GmbH, our logo & relevant media are available here.


Lightfield Credits

Matthias Maschek
Development, Technology

Julia Murczek
Level Design, Technical Art, Production

Raimund Schumacher
Creative Director

Simon Wallner
Game Design

Zanshin
Sound Design and Music

Contact

Inquiries
press@lostinthegarden.com

Twitter
twitter.com/PlayInTheGarden

Facebook
facebook.com/LightfieldGame

Web
lightfieldgame.com

Press releases and announcements sign up
eepurl.com/b5vXzv


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks